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Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Sunday, May 13, 2012






Some early test renders of a model I've been working on, of Black Adam. Pain in the ass, trying to get renders out of Zbrush.

Sunday, April 1, 2012

These are from art51 modeling, I think spring '11. Not a big fan of modeling. 


Winchester. Pew pew!