Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Monday, June 30, 2014
Wednesday, April 30, 2014
Wednesday, April 2, 2014
Wednesday, March 19, 2014
Wednesday, March 12, 2014
King Robb
I just watched all of Game of Thrones this week. I know I’m late to the party, but WTF. I’m upset. I did this sketch between episode 8 and 9 of Season 3. So… f*ck me, right?
Wednesday, January 15, 2014
Lokalhelt!
This is a recent freelance job I did for a bank in Norway.
They needed a poster for a contest where they reward a local hero. They wanted to include average looking people, holding hands together and the original idea was to have the Helgelandsbridge and Stetind mountain(local landmarks) printed on their sweaters with the Northern Lights in the background.
They mentioned Indiana Jones as style reference, so naturally I looked up some Drew Struzan and took some ideas for a few early roughs. This project had a very quick turnaround, so I used a lot of layers, so I could reuse drawings and move things around easily.
I didn't think putting the landmarks on their sweaters would read clearly, but I did a few versions like that regardless. It's important to always do what the client asks, whether you think it's a good idea or not, because you may not understand their motives entirely. If you have a better idea, show them that in other versions, but always make sure you meet their requirements first. My former professors, Courtney Granner and Bunny Carter, would rake us over the coals anytime someone decided to ignore assignment guidelines, for this reason. Literally. They had a coal pit.
Here is a few of the early roughs (including the color rough):
They needed a poster for a contest where they reward a local hero. They wanted to include average looking people, holding hands together and the original idea was to have the Helgelandsbridge and Stetind mountain(local landmarks) printed on their sweaters with the Northern Lights in the background.
They mentioned Indiana Jones as style reference, so naturally I looked up some Drew Struzan and took some ideas for a few early roughs. This project had a very quick turnaround, so I used a lot of layers, so I could reuse drawings and move things around easily.
I didn't think putting the landmarks on their sweaters would read clearly, but I did a few versions like that regardless. It's important to always do what the client asks, whether you think it's a good idea or not, because you may not understand their motives entirely. If you have a better idea, show them that in other versions, but always make sure you meet their requirements first. My former professors, Courtney Granner and Bunny Carter, would rake us over the coals anytime someone decided to ignore assignment guidelines, for this reason. Literally. They had a coal pit.
Here is a few of the early roughs (including the color rough):
Again, I had to meet a quick deadline, so I didn't have time to shoot my own reference (or fly to Norway). Instead, I took images off the internet and Frankenstein'd them together the best I could.
With that, I drew a rough line drawing on top and blocked in the colors.
I got a few notes, such as widening the age gap between characters and changing some of them out of the sweaters (which they originally asked for), as well as adding a bit of diversity.
A little this, little that, and alllll done.
When I was already pretty far along, they mentioned they needed a widescreen version as well as a facebook banner. O_O
Thankfully, I'm very anal about keeping organized layers because another former professor, Thomas Esmeralda, said that one day, this would save my life. And it did.
I was able to move some layers, clean up the edges, little slap and tickle, and boom. All done.
Very fun project!
Thursday, December 12, 2013
Tuesday, November 19, 2013
Busy City
I'm just practicing painting everyday right now, trying to get better. Got a lot of mileage from this one. If I were to do this over again, I would have planned out the focal points more, I think as it is, it's a bit flat.
(critiques are always more than welcome!)
Wednesday, October 30, 2013
Maya's Notebook
Almost forgot about this stuff! This is concept work for one of my last projects in BFA, a few months back, based on the book, “Maya’s Notebook.”
This was an earlier version of the main character, Maya.
Here is the final design of Maya at three different stages of the story...
I hadn't had much experience drawing cars, so I tried to tackle this design. My big mistake was that I tried to ride the line between realistic and stylized, so I ended up with just a poorly drawn car.
Here are a few story moments...
Labels:
animation,
beetle,
BFA,
blonde,
character design,
character development,
concept,
drawing,
illustration,
Isabel Allende,
maya's notebook,
painting,
photoshop,
story moments,
visual development
Sunday, June 9, 2013
Study. 9Aug13.
20 min. color study.
A little bit of a tacky photo reference choice, but so what? Huh?? What about it?? Just let me do what I want! (I chose it for the bounce light, okay?)
Thursday, May 23, 2013
Study
A quick study of a photo. I tried painting in one layer using a more 'Sargeant' approach, which I've always struggled with, because I get impatient. I'll try to do a lot more this summer.
Tuesday, May 7, 2013
Friday, April 26, 2013
Meowth - Rare Candy Gallery
I think a tumblr with all the art will be released when the show opens, but it's an awesome concept a couple of my classmates came up with, where a 151 different artists each got a different Pokemon to paint however they choose.
I was assigned Meowth. I didn't watch Pokemon as a kid, so I didn't know any sweet Pokemon jokes to make, so I made my guy kickin' back, smokin' a cig for some reason. Rough day of Pokemon-ing, I guess..
This was the first watercolor I've done in a long time, and I had a blast! I'll definitely be doing more this summer.
Sunday, December 30, 2012
Wishing Well
Finally have some time to post work!
This was a really fun project called the "Wishing Well". We were given a country of origin (I was given the Netherlands) and the basic story of a child who discovers an ancient wishing well, where a creature hides. One of the funnest projects I've ever had, and while it's maybe not my best work, I learned a huge amount, and made a big leap forward.
This was a really fun project called the "Wishing Well". We were given a country of origin (I was given the Netherlands) and the basic story of a child who discovers an ancient wishing well, where a creature hides. One of the funnest projects I've ever had, and while it's maybe not my best work, I learned a huge amount, and made a big leap forward.
Saturday, October 27, 2012
Drive
Some film studies from one of my favorite movies, Drive. I feel like I learn a lot from doing these.
Saturday, August 4, 2012
Monday, July 30, 2012
Labels:
animation,
art,
driving,
illustration,
mascara,
monkey,
painting,
pin-up,
pinup,
poop,
retro
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