Just finished my new website!
stevenknudsenillustration.com
I used squarespace, and it was pretty easy. I spent about a day building it and it's only 8 bucks a month. Anyways, here's some progress on my Zero Hour project I've been working on. I painted over a render from the Maya model I built.
Showing posts with label zero hour. Show all posts
Showing posts with label zero hour. Show all posts
Tuesday, May 20, 2014
Wednesday, April 2, 2014
Thursday, February 20, 2014
House Designs!
I've decided to revisit a school project I really enjoyed. My last semester of school, I was so busy with BFA, I didn't have the time I would have liked, to dedicate to this project from 117B, where we concept'd out a sci-fi story. I chose Zero Hour, by Ray Bradbury. So, here goes!
I started with some house designs...
Sunday, December 30, 2012
"Zero Hour," by Ray Bradbury
Development for the story, “Zero Hour”, by Ray Bradbury. These are still works in progress, so hopefully I can return to them soon.
Labels:
BFA,
character design,
character development,
character sheets,
concept,
drawing,
illustration,
painting,
photoshop,
ray bradbury,
retro,
shrunkenheadman,
SJSU,
visual development,
zero hour
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